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* [[Hunger|'''Eating''']] - when food is available , this can be an instant source of Stamina for the character. Since it depends whether the character is hungry, regenerating Stamina this way is limited - read the [[Hunger]] page to learn more.
 
* [[Hunger|'''Eating''']] - when food is available , this can be an instant source of Stamina for the character. Since it depends whether the character is hungry, regenerating Stamina this way is limited - read the [[Hunger]] page to learn more.
* '''During the''' [[Night phase|'''Night phase''']] - automatically, each [[Night phase]] the characters restore substantial amount of Stamina, depending on theirs [[Conditions]] (Insomniac and Hyperactive have negative effect), location (outside or inside the village), commodities, such as camp, tent, bedroll (the last one effective in the village as well) and evening action - [[Meditation]] provides a boost.
+
* '''During the''' [[Night phase|'''Night phase''']] - automatically, each [[Night phase]] the characters restore substantial amount of Stamina, depending on their [[Condition|Conditions]]. (Insomniac and Hyperactive have negative effect), location (outside or inside the village), commodities, such as camp, tent, bedroll (the last one effective in the village as well) and evening action - [[Meditation]] provides a boost.
  +
* '''Energizing potions -''' drinking '''Squirrel's potion''' results in '''+50''' Stamina and the negative "Hyperactive" [[Condition]]. There is also the rare '''Rejuvenation potion''', which restores Stamina to its maximum capacity with no negative effects - this one the novice players receive in their first two villages.
* '''Energizing potions -'''
 
  +
  +
== Modifiers of Stamina's maximum ==
  +
The maximum Stamina mainly affects how long can you leave your character unattended, without stopping to regenerate Stamina, as well as how much can you travel or do at one go. It does not affect the character's efficiency in any way.
  +
  +
Maximum Stamina is modified by:
  +
* '''"Vigorous" [[Perk]] (+30)'''
  +
* '''"Unfit" [[Perk]] (-20)'''
  +
* '''"Stomach problems" [[Condition]] (-25)'''
  +
  +
== Tips ==
  +
Since Stamina is directly related to the overall efficiency of a character, it is crucial to learn to manage it well and since spending it depends greatly on the specific actions and situation, mainly tips for gaining it can be summarized.
  +
* Learn to manage and see the tips for [[Hunger]] and [[Thirst]], as well as for since they directly affect Stamina regeneration.
  +
* Keep a bedroll in you [[Inventory]] during the [[Night phase]].
  +
* Try not entering a battle you cannot resolve quickly, since you cannot rest while engaged. If you are waiting someone, better don't engage before reinforcements arrive and rest while waiting.
  +
* If you are afk but logged in, don't forget to activate your Rest.
  +
* Use potions only when you are well below maximum Stamina, so that you restore the full possible amount.
  +
* Plan your daily cycle. Log in often enough to spend points before you reach the maximum - building Moat and scavenging are almost always an option, if you don't have a better idea. Just spend enough, before logging off, in order not to reach the maximum while being offline - the excess points are lost.
  +
* Remember that during the [[Night phase]] you will restore a lot of points, so make sure you spend enough before it. The excess over the maximum will be lost.
  +
* Sometimes it might be a good idea not to hurry to spend your points if you will be online for a long time or in or out of the game often, just in case someone needs help. It is usually irrelevant whether you will use 100 Stamina for constructions in 20:00 or in 23:00 and in the second case, you will be able to react if someone calls for help in 22:00.
  +
* Don't wander aimlessly around, if you don't know what are you searching for - travelling costs a lot of Stamina.
  +
* Don't carry junk around - carrying some items for long distances is not worthy.

Revision as of 14:21, 5 April 2018

Stamina is one of the three primary statistics of The Character and probably the most dynamic one. It represent the energy of the character, or what is known as "action points" in many games.

Boots icon and a numeric value

Most of the actions a character can undertake have a Stamina cost. There are also many ways to restore it - from mystical potions, through eating to simple rest. Thus, managing this parameter - increasing it and spending what you have wisely is a key component of Gora: They Come at Night.

The default maximum Stamina is 150, the minimum is always 0. Daily, a character can regenerate 300 and more through various means.

Stamina is indicated by a numeric value in the Avatar Hub, in the upper right corner of the screen. Next to it is the rest button, which activates Stamina regeneration while the player is inactive.

Stamina cost for Actions

Most actions have a Stamina cost, which represent the energy and/or time they need to lose, in order to perform them. If a character does not have enough Stamina to spend for an action, it is unavailable for him/her.

The Stamina cost varies a lot, depending on the specific action:

  • Free actions - communicating, moving around in the boundaries of an area, fighting , eating, drinking and using item from the inventory cost no Stamina.
  • Most actions, performed in an area outside the village, cost between 1 and 10 Stamina, very often 5 pts. These include scouting, making a camp, searching the area, gathering food and resources of all types and others.
  • Travelling cost from one area to another varies a lot - between 6 and 45, depending on how loaded is the character and what is the terrain type, additionally modified by the Mobility boosts or penalties.
  • Crafting / repairing / breaking down also vary a lot, depending on recipe's complexity and how damaged is an item. The easiest thing to do is cook, usually for 1 Stamina point, and most costly is the crafting of a complex item like a sword and the repair of such with 0 Durability - Stamina cost for one try may exceed 50 pts.
  • Building - the player decides how many points to spend, limited only by the remaining cost of the construction.

Stamina regeneration

In order to increase their efficiency in the game, the players need to regenerate as much points of Stamina they can and spend them wisely. There are several methods to do that:

Rest activated
  • Resting - it is activated by clicking the "Zzz" button, next to the stamina indicator, or when a character logs off the game. The time for restoring 1 point depends on character's Thirst. This is the most inefficient and slowest method for restoring Stamina, yet it is easiest and costs nothing. Note that resting is unavailable while the player is in battle and that it is interrupted upon reaching maximum Stamina or performing an action, which is not Stamina free. In case of interruption, the current Stamina point regeneration progress is lost. This progress is indicated by a ring-shaped yellow progress bar around the rest button. Ideally, a character can restore 1 point for 10 minutes or 144 points a day.
  • Eating - when food is available , this can be an instant source of Stamina for the character. Since it depends whether the character is hungry, regenerating Stamina this way is limited - read the Hunger page to learn more.
  • During the Night phase - automatically, each Night phase the characters restore substantial amount of Stamina, depending on their Conditions. (Insomniac and Hyperactive have negative effect), location (outside or inside the village), commodities, such as camp, tent, bedroll (the last one effective in the village as well) and evening action - Meditation provides a boost.
  • Energizing potions - drinking Squirrel's potion results in +50 Stamina and the negative "Hyperactive" Condition. There is also the rare Rejuvenation potion, which restores Stamina to its maximum capacity with no negative effects - this one the novice players receive in their first two villages.

Modifiers of Stamina's maximum

The maximum Stamina mainly affects how long can you leave your character unattended, without stopping to regenerate Stamina, as well as how much can you travel or do at one go. It does not affect the character's efficiency in any way.

Maximum Stamina is modified by:

Tips

Since Stamina is directly related to the overall efficiency of a character, it is crucial to learn to manage it well and since spending it depends greatly on the specific actions and situation, mainly tips for gaining it can be summarized.

  • Learn to manage and see the tips for Hunger and Thirst, as well as for since they directly affect Stamina regeneration.
  • Keep a bedroll in you Inventory during the Night phase.
  • Try not entering a battle you cannot resolve quickly, since you cannot rest while engaged. If you are waiting someone, better don't engage before reinforcements arrive and rest while waiting.
  • If you are afk but logged in, don't forget to activate your Rest.
  • Use potions only when you are well below maximum Stamina, so that you restore the full possible amount.
  • Plan your daily cycle. Log in often enough to spend points before you reach the maximum - building Moat and scavenging are almost always an option, if you don't have a better idea. Just spend enough, before logging off, in order not to reach the maximum while being offline - the excess points are lost.
  • Remember that during the Night phase you will restore a lot of points, so make sure you spend enough before it. The excess over the maximum will be lost.
  • Sometimes it might be a good idea not to hurry to spend your points if you will be online for a long time or in or out of the game often, just in case someone needs help. It is usually irrelevant whether you will use 100 Stamina for constructions in 20:00 or in 23:00 and in the second case, you will be able to react if someone calls for help in 22:00.
  • Don't wander aimlessly around, if you don't know what are you searching for - travelling costs a lot of Stamina.
  • Don't carry junk around - carrying some items for long distances is not worthy.